It's May, and that means it's time for my second attempt at A Story A Day in May. This is where I set out with the intention to write a short story every day in May. Which means I should end up with 31 short stories. In theory.
This didn't work out quite so well last year, but I did end up with a handful of stories that I was happy with and have sold, or still have out in submissions. Because of my somewhat sucess, I'm giving it another go.
Will I write 31 short stories? Most likely, no. I will try each day to make something happen. That's the best I can do. If I end up with another handful of stories that work, I'll be happy.
As a back up plan for days when the ideas just aren't coming, I have a couple shorts that need revising. I'll pull those out and make some progress, or at least attempt to. I prefer to call it: Focus on Short Stories Month.
Well that's the plan. Wish me luck. In fact, even better, join me. Go on. Do it.
Wednesday, May 1, 2013
Tuesday, April 30, 2013
April A to Z Characters: Z
Z is for Zephros.
Zephros is a seed wizard from Solitude, a short story published in Tales of the Talisman. He must work the magic that the twenty-five wizards before him were unable to work. He is, as you will know if you read the story, is totally fitting character to end this month of alphabet fun with.
The lives of thousands depend on him doing what others before him were unable to do. Being a savior is a lonely endeavor and he must use all his wits to solve the problem his predecessors have had with the spell or the remnants of humanity will sleep forever.
No one wants a nap that long.
Likes: Fresh air, success, conversations with the food replicator.
Dislikes: Failure, being alone, endless meals of fortified oatmeal.
Thank you to everyone who shared this challenging month with me. It's been a fun ride through characters past and present.
Spending a little time with all of them has got my percolator working hard on fixing stories I haven't giving much thought to since setting them aside. Now if only my cloning machine worked I'd have time work on them all at once.
Zephros is a seed wizard from Solitude, a short story published in Tales of the Talisman. He must work the magic that the twenty-five wizards before him were unable to work. He is, as you will know if you read the story, is totally fitting character to end this month of alphabet fun with.
The lives of thousands depend on him doing what others before him were unable to do. Being a savior is a lonely endeavor and he must use all his wits to solve the problem his predecessors have had with the spell or the remnants of humanity will sleep forever.
No one wants a nap that long.
Likes: Fresh air, success, conversations with the food replicator.
Dislikes: Failure, being alone, endless meals of fortified oatmeal.
Thank you to everyone who shared this challenging month with me. It's been a fun ride through characters past and present.
Spending a little time with all of them has got my percolator working hard on fixing stories I haven't giving much thought to since setting them aside. Now if only my cloning machine worked I'd have time work on them all at once.
Monday, April 29, 2013
April A to Z Characters: Y
Y is for Yanis.
Yanis is an army captain from Sahmara's Sunset. In the rough draft he was simply Captain, but he quickly grew on me and earned a name for himself.
Yanis is a noble and honorable man though disheartened and angry at the world. He lost most of his men to an attack on an Altherian held town that went wrong thanks to a traitor. He has been trying to gather enough Revocheki stragglers to make it home ever since. The men ate his beloved horse in order survive, and while he knows he made the necessary choice in that matter, he's never forgiven them or himself. Yanis takes the MC under his protection and does his best to keep her safe from the others help her make it home.
Likes: His father's sword, his horse, and dead Altherians.
Dislikes: Traitors, being stranded in a country swarming with enemies, and live Altherians.
See all the A to Z challenge partcipants here.
Yanis is an army captain from Sahmara's Sunset. In the rough draft he was simply Captain, but he quickly grew on me and earned a name for himself.
Yanis is a noble and honorable man though disheartened and angry at the world. He lost most of his men to an attack on an Altherian held town that went wrong thanks to a traitor. He has been trying to gather enough Revocheki stragglers to make it home ever since. The men ate his beloved horse in order survive, and while he knows he made the necessary choice in that matter, he's never forgiven them or himself. Yanis takes the MC under his protection and does his best to keep her safe from the others help her make it home.
Likes: His father's sword, his horse, and dead Altherians.
Dislikes: Traitors, being stranded in a country swarming with enemies, and live Altherians.
See all the A to Z challenge partcipants here.
Saturday, April 27, 2013
April A to Z Characters: X
X is for Xander.
Xander was once one of the Victims of the Knife, but was recently recycled back into Trust.
He once had a big role as a young man that the MC mentors, but it turned out that angle wasn't necessary for the character's growth so Xander, the conflicted and struggling kid, got whacked.
The Xander that returned has a tiny part, but at least he lives on. He is one of the men that works for Gemmen in the guild that takes from the tech wealthy, repurposes and sells to the highest bidder. Some might quaintly call them space pirates. It certainly cuts down on the long description.
Xander works closely with Gemmen as a trusted guard. In his one scene he pulls a gun on the MC due to his questionable loyalties at the time--the MC's not Xander's. He then stands there, being all threatening until being called off and sent along on his duties.
I meant to get Xander into Chain of Gray as well, but the right situation where he would be required never came up. Alas, Ms. Wildstar lost her fawning boyfriend for the benefit of one little scene. Does Xander regret getting pulled from Victims of the Knife for his bit part?
He says, "Hell no."
Likes: Getting back into a novel, getting to pull a gun on the MC, working for the Pirate Guild again without having to go through all the awkward proving himself that he had to endure in his original role.
Dislikes: His tiny part in the story (Not that he's really complaining. Honest.), not getting to do more than escort the MC into a room and then get ordered out of it. (No really, not complaining.) and not actually getting to fire his gun. (Not that he'd want to kill the MC, that's going a bit far, but would getting to actually kill someone be too much to ask? I mean he never really gets to have any fun. Women don't take him seriously in this role. Did that sound like whining? It wasn't. He's fine with everything. Wouldn't change a word. Nope. It's great.)
See all the A to Z challenge partcipants here.
Xander was once one of the Victims of the Knife, but was recently recycled back into Trust.
He once had a big role as a young man that the MC mentors, but it turned out that angle wasn't necessary for the character's growth so Xander, the conflicted and struggling kid, got whacked.
The Xander that returned has a tiny part, but at least he lives on. He is one of the men that works for Gemmen in the guild that takes from the tech wealthy, repurposes and sells to the highest bidder. Some might quaintly call them space pirates. It certainly cuts down on the long description.
Xander works closely with Gemmen as a trusted guard. In his one scene he pulls a gun on the MC due to his questionable loyalties at the time--the MC's not Xander's. He then stands there, being all threatening until being called off and sent along on his duties.
I meant to get Xander into Chain of Gray as well, but the right situation where he would be required never came up. Alas, Ms. Wildstar lost her fawning boyfriend for the benefit of one little scene. Does Xander regret getting pulled from Victims of the Knife for his bit part?
He says, "Hell no."
Likes: Getting back into a novel, getting to pull a gun on the MC, working for the Pirate Guild again without having to go through all the awkward proving himself that he had to endure in his original role.
Dislikes: His tiny part in the story (Not that he's really complaining. Honest.), not getting to do more than escort the MC into a room and then get ordered out of it. (No really, not complaining.) and not actually getting to fire his gun. (Not that he'd want to kill the MC, that's going a bit far, but would getting to actually kill someone be too much to ask? I mean he never really gets to have any fun. Women don't take him seriously in this role. Did that sound like whining? It wasn't. He's fine with everything. Wouldn't change a word. Nope. It's great.)
See all the A to Z challenge partcipants here.
Friday, April 26, 2013
April A to Z Characters: W
W is for William.
William is from A Broken Race. William is one of many, the leaders of the fortress that holds the best of the survivors of humanity. "Best" being a relative term.
Williams may be impotent, but they compensate by screwing everyone over when it comes to sharing the workload. They give the orders and sit back to watch them carried out. They control the breeding and who eats when. They hold they keys to the fortress and all it's punishments and rewards.
They even hold the say in who lives and who dies, right down to the hour old infants who don't meet their standards. As long as the wildmen don't get inside, the Williams are confident they have everything under control. But even infants can tell a secret. All it takes is someone to find the wrong one.
Likes: A big meal, a comfortable chair, loose clothing
Dislikes: Simples who don't listen, Jacks who learn too much and women who think for themselves.
See all the A to Z challenge partcipants here.
William is from A Broken Race. William is one of many, the leaders of the fortress that holds the best of the survivors of humanity. "Best" being a relative term.
Williams may be impotent, but they compensate by screwing everyone over when it comes to sharing the workload. They give the orders and sit back to watch them carried out. They control the breeding and who eats when. They hold they keys to the fortress and all it's punishments and rewards.
They even hold the say in who lives and who dies, right down to the hour old infants who don't meet their standards. As long as the wildmen don't get inside, the Williams are confident they have everything under control. But even infants can tell a secret. All it takes is someone to find the wrong one.
Likes: A big meal, a comfortable chair, loose clothing
Dislikes: Simples who don't listen, Jacks who learn too much and women who think for themselves.
See all the A to Z challenge partcipants here.
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